Grim dawn steps of torment6/1/2023 The numenera of the title being the remnants of those who came before. Everything in the world is built on and scavenged from the detritus of countless prior long-gone civilisations, with the lack of knowledge and understanding that comes with that. Torment: Tides of Numenera takes place in a setting known as the Ninth World, a billion years in the future, where everything is all a little alien and unfamiliar. InXile’s spiritual successor to the classic RPG Planescape: Torment takes you on a journey through a weird, strange land full of interesting characters, peculiar technology and an exploration of consciousness and the self. Res potions are very helpful, but you need all of the resistance to be close to 80% first.// Reviews // 9th Mar 2017 - 6 years ago // By Simon Brown Torment: Tides of Numenera Review They do all types of damage, and some of the clones have a 50 RR debuff so you need to have that much above the 80% res limit, regardless of types. Now we need to talk about Bourbon and his clones. Right now you main hand is 23 level below your actual level, and the rest doesn't look that great, neither. In that way you know your items aren't under-level and you don't miss out on important abilities. I highly suggest you get to lv 100 first, farm around for optimal gears then think about other challenges like celestial bosses. In addition, make sure you have at least 90% amour absorption. Look out for items with physical resistance. Other items you might want to think about are Chains of Ygraad and Fettan Mask. The easiest way is to copy and paste devotion map from an Aether AAR build on grimtools. You need to rebuild your devotion, as half fire and half aether/lightning is too spreading. That's the only reason Sorcerer is acceptable for aether damage. If you are dealing aether damage, get Hellfire mine ASAP. Both of them provide big elemental to aether conversion. If you can get it, I suggest Decree of Aldritch (elite version then ultimate version) for you main hand, and Ascended Shoulderplates for shoulder. That's not good and you need big conversion. You are dealing a mixture of aether, fire and lightning. There are a couple of things you need to work on:ĭecide on what damage you want to do. If you do switch to fire then you can swap out the chosen robes for something else potentially, as it supports aether damage. You can farm a few copies of these to get good damage rolls as well, but even just anything basic of these types will be a big upgrade. The defensive stats and the OA from those shoulders are great too. Together these 2 will give you +6 to AAR and convert a bunch of lightning damage from it to aether. Chosen robes, from Korvaak's chosen enemies in the second half of the forgotten gods expansion. From the final boss of the base game, Loghorrean. There are 2 MI's I used in my playthrough which would help. Try to find some gear to get that capped up to 26, it's a massive massive damage increase. In terms of build, the big thing I'm seeing is just 22 points in AAR. I've always reached level 100 just from beating all the expansions and stuff on ultimate, and I don't know how fighting celestials below level 100 works. What am I doing wrong? Am I too low level (83), or I made the wrong build, because sorcerer shouldn't use Aether AAR? Please help. And basically, I ended his first phase, and then got absolutely DESTROYED by his second with Burning and Frozen clones. and got to 83 lvl, and then I thought: "Hey, I've ended the Ultimate difficulty with ease, I can try Clone of John Bourbon, right?" Yes, so I did all steps, including beating Steps of Torment, and I went to Clone. I upgraded after that, changed rings, helmet etc. I have a character with: - Albrecht's Aetherial Ray, 75k DPS on 83 lvl (not fully equiped, only 2 legends) with 13% life leech - 11k HP - Almost every res on 80 (except chaos 83, vitality 82, lightning 76 and pierce 59) - Blast Shield, Arcane Will and Mirror of Ereoctes as saviors and bonuses - Haunt Relic which decreases enemy's aether res by 8% - Nullification for decreasing enemy's elemental damage by 17% So, as a test drive, I tried Avatar of Mogdrogen on Normal difficulty before Ultimate (I was on 72 lvl and I didn't realise that I had lvl 5 helmet XD) and I killed him after 3 deaths.
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